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	<title>Comments on: Actionscript 3 Math Classes for Game Developers</title>
	<atom:link href="http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/feed/" rel="self" type="application/rss+xml" />
	<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/</link>
	<description>The Cheeze to Your Macaroni - Games, Open Source Programming, and Other Odd Ramblings.</description>
	<lastBuildDate>Fri, 05 Mar 2010 11:04:39 +0000</lastBuildDate>
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		<title>By: ilike2flash</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-4577</link>
		<dc:creator>ilike2flash</dc:creator>
		<pubDate>Mon, 27 Jul 2009 11:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-4577</guid>
		<description>Nice, thanks.</description>
		<content:encoded><![CDATA[<p>Nice, thanks.</p>
]]></content:encoded>
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	<item>
		<title>By: Shell</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-608</link>
		<dc:creator>Shell</dc:creator>
		<pubDate>Tue, 10 Mar 2009 23:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-608</guid>
		<description>i have found it veyry useful
thank u very much fo developing and share it :)
Linux spirit xd</description>
		<content:encoded><![CDATA[<p>i have found it veyry useful<br />
thank u very much fo developing and share it <img src='http://cheezeworld.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Linux spirit xd</p>
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	<item>
		<title>By: Drew</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-105</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Wed, 03 Sep 2008 22:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-105</guid>
		<description>Great, thanks!</description>
		<content:encoded><![CDATA[<p>Great, thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: Colby Cheeze</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-100</link>
		<dc:creator>Colby Cheeze</dc:creator>
		<pubDate>Mon, 01 Sep 2008 22:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-100</guid>
		<description>Thank you Drew...I really should have caught that about the GPL. I&#039;ll switch over to the MIT license.</description>
		<content:encoded><![CDATA[<p>Thank you Drew&#8230;I really should have caught that about the GPL. I&#8217;ll switch over to the MIT license.</p>
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	<item>
		<title>By: Drew</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-99</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Mon, 01 Sep 2008 19:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-99</guid>
		<description>You should probably change the license on these files. By GPLing them, only people who are prepared to GPL their entire flash application (which is to say — commit to releasing all their source to everyone) can use your work. It that&#039;s your intention, that&#039;s totally fine. But I certainly can&#039;t use it if that&#039;s the case, and I imagine lots of other people will have to re-do your work from scratch for similar reasons. It doesn&#039;t seem like that&#039;s your intention, though. It sounds like you just want to save people some work which is totally admirable. Maybe look at the MIT or BSD licenses? They might be more in line with what you have in mind here.</description>
		<content:encoded><![CDATA[<p>You should probably change the license on these files. By GPLing them, only people who are prepared to GPL their entire flash application (which is to say — commit to releasing all their source to everyone) can use your work. It that&#8217;s your intention, that&#8217;s totally fine. But I certainly can&#8217;t use it if that&#8217;s the case, and I imagine lots of other people will have to re-do your work from scratch for similar reasons. It doesn&#8217;t seem like that&#8217;s your intention, though. It sounds like you just want to save people some work which is totally admirable. Maybe look at the MIT or BSD licenses? They might be more in line with what you have in mind here.</p>
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	<item>
		<title>By: Revue de web et le twitter Gobz</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-67</link>
		<dc:creator>Revue de web et le twitter Gobz</dc:creator>
		<pubDate>Thu, 03 Jul 2008 23:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-67</guid>
		<description>[...] Quelques classes de math en AS3 qui peuvent épargner bien du temps (vecteurs, intersections, etc &#8230;) [...]</description>
		<content:encoded><![CDATA[<p>[...] Quelques classes de math en AS3 qui peuvent épargner bien du temps (vecteurs, intersections, etc &#8230;) [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Joony</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-65</link>
		<dc:creator>Joony</dc:creator>
		<pubDate>Tue, 01 Jul 2008 18:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-65</guid>
		<description>I think there might be a problem with line 418 of Geometry.as

(localPos.x-radius)(localPos.x-radius)

I&#039;ve not had a chance to really go through and fix it myself, but I thought I&#039;d better point it out.

Other than that, nice work.</description>
		<content:encoded><![CDATA[<p>I think there might be a problem with line 418 of Geometry.as</p>
<p>(localPos.x-radius)(localPos.x-radius)</p>
<p>I&#8217;ve not had a chance to really go through and fix it myself, but I thought I&#8217;d better point it out.</p>
<p>Other than that, nice work.</p>
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	<item>
		<title>By: Erin</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-60</link>
		<dc:creator>Erin</dc:creator>
		<pubDate>Tue, 10 Jun 2008 00:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-60</guid>
		<description>Thank you. 
The Geometry library was just what I was looking for.</description>
		<content:encoded><![CDATA[<p>Thank you.<br />
The Geometry library was just what I was looking for.</p>
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	<item>
		<title>By: oliver_l1</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-56</link>
		<dc:creator>oliver_l1</dc:creator>
		<pubDate>Fri, 06 Jun 2008 11:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-56</guid>
		<description>How cool is that! Now i&#039;m waiting for a more detailed explanation.</description>
		<content:encoded><![CDATA[<p>How cool is that! Now i&#8217;m waiting for a more detailed explanation.</p>
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	<item>
		<title>By: Andrew</title>
		<link>http://cheezeworld.com/actionscript-3-math-classes-for-game-developers/comment-page-1/#comment-53</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Tue, 03 Jun 2008 18:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=42#comment-53</guid>
		<description>thanks.
im still in transition from as2.0


andrews /
www.eminentgames.com</description>
		<content:encoded><![CDATA[<p>thanks.<br />
im still in transition from as2.0</p>
<p>andrews /<br />
<a href="http://www.eminentgames.com" rel="nofollow">http://www.eminentgames.com</a></p>
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