Added SVN Repository to the Google Project Page

Hey guys, just wanted to say I am still alive. Haven’t been able to finish my latest post yet due to lack of time and some bugs I’m having trouble figuring out.  I decided to go ahead and create an SVN for all of the code here, so that everyone who prefers to stay up to date and use that sort of thing can. It is also MUCH easier than updating .zip files, so that is what I will keep most up to date now.

I’ve also released a little tidbit about constraining rotations to a max amount per second.

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4 Comments so far »

  1. goliatone said

    am January 25 2009 @ 3:10 pm

    Hi there,
    happy to see you back!
    I think that svn is the right choice. It it also easier to update our code that way than downloading zip files and figuring out what changed where and what not ;)

    kudos,
    goliatone

  2. Duncan Beevers said

    am February 7 2009 @ 6:39 pm

    Could you add a link to the svn repository to this post?

  3. Colby Cheeze said

    am February 7 2009 @ 7:20 pm

    Done!

  4. bin said

    am December 2 2009 @ 12:02 am

    \Full Game Library ( Current )\com\cheezeworld\utils\SoundManager.as

    there is a wrong package
    package com.cheezeworld

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