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	<title>Comments for Cheezeworld</title>
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	<link>http://cheezeworld.com</link>
	<description>The Cheeze to Your Macaroni - Games, Open Source Programming, and Other Odd Ramblings.</description>
	<lastBuildDate>Fri, 05 Mar 2010 11:04:39 +0000</lastBuildDate>
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		<title>Comment on Simple and Easy to Use Custom Input Manager Class by Robbos</title>
		<link>http://cheezeworld.com/custom-input-class/comment-page-1/#comment-7669</link>
		<dc:creator>Robbos</dc:creator>
		<pubDate>Fri, 05 Mar 2010 11:04:39 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=31#comment-7669</guid>
		<description>What I don&#039;t really like about this approach is that you hardcode the commands instead of letting users choose which key does which action...

But it is good to have an inputmanager though! Good way of preventing keyboard input to be scattered all over your projects. What I usually do is have one class that translates the input to commands and then check if those commands need to be executed in the HandleInput method of other objects. Even better might be to make it fully event based.</description>
		<content:encoded><![CDATA[<p>What I don&#8217;t really like about this approach is that you hardcode the commands instead of letting users choose which key does which action&#8230;</p>
<p>But it is good to have an inputmanager though! Good way of preventing keyboard input to be scattered all over your projects. What I usually do is have one class that translates the input to commands and then check if those commands need to be executed in the HandleInput method of other objects. Even better might be to make it fully event based.</p>
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	<item>
		<title>Comment on Managing Sounds and Music in Actionscript 3 by 6 Very Useful ActionScript Classes About Sound - Ntt.cc</title>
		<link>http://cheezeworld.com/managing-sounds-and-music-in-actionscript-3/comment-page-1/#comment-7337</link>
		<dc:creator>6 Very Useful ActionScript Classes About Sound - Ntt.cc</dc:creator>
		<pubDate>Wed, 10 Feb 2010 15:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=145#comment-7337</guid>
		<description>[...] Sound Manager Class [...]</description>
		<content:encoded><![CDATA[<p>[...] Sound Manager Class [...]</p>
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	<item>
		<title>Comment on Managing Sounds and Music in Actionscript 3 by Brian Busche</title>
		<link>http://cheezeworld.com/managing-sounds-and-music-in-actionscript-3/comment-page-1/#comment-7329</link>
		<dc:creator>Brian Busche</dc:creator>
		<pubDate>Tue, 09 Feb 2010 19:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=145#comment-7329</guid>
		<description>I downloaded the source and published it in Flash CS4.  A small change was required in the the ManagingSound.as file in order to get it to compile from the IDE.  I import the Main class, and remove the getDefinitionByName in onRootLoaderComplete()

[code]
private function onRootLoaderComplete ( event:Event ):void 
{
	//Do some cleanup
	removeChild(m_infoField);
	graphics.clear();
	loaderInfo.removeEventListener( Event.INIT, onRootLoaderInit );
	loaderInfo.removeEventListener( ProgressEvent.PROGRESS, onRootLoaderProgress );
	loaderInfo.removeEventListener( Event.COMPLETE, onRootLoaderComplete );
			
	//go to the next frame and load up the main class
	nextFrame();
			
	var app:Object = new Main(stage);
	addChild(app as DisplayObject);			
}
[/code]

Thanks for the example.  This is a very useful Sound class for folk who like implementing Singletons.</description>
		<content:encoded><![CDATA[<p>I downloaded the source and published it in Flash CS4.  A small change was required in the the ManagingSound.as file in order to get it to compile from the IDE.  I import the Main class, and remove the getDefinitionByName in onRootLoaderComplete()</p>
<p>[code]<br />
private function onRootLoaderComplete ( event:Event ):void<br />
{<br />
	//Do some cleanup<br />
	removeChild(m_infoField);<br />
	graphics.clear();<br />
	loaderInfo.removeEventListener( Event.INIT, onRootLoaderInit );<br />
	loaderInfo.removeEventListener( ProgressEvent.PROGRESS, onRootLoaderProgress );<br />
	loaderInfo.removeEventListener( Event.COMPLETE, onRootLoaderComplete );</p>
<p>	//go to the next frame and load up the main class<br />
	nextFrame();</p>
<p>	var app:Object = new Main(stage);<br />
	addChild(app as DisplayObject);<br />
}<br />
[/code]</p>
<p>Thanks for the example.  This is a very useful Sound class for folk who like implementing Singletons.</p>
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	</item>
	<item>
		<title>Comment on Retiring Cheezeworld From Further Articles by Myself by Ecky</title>
		<link>http://cheezeworld.com/retiring-cheezeworld-from-further-articles-by-myself/comment-page-1/#comment-7078</link>
		<dc:creator>Ecky</dc:creator>
		<pubDate>Fri, 22 Jan 2010 11:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=246#comment-7078</guid>
		<description>Wow, I just found this website and found so many interesting articles. Too bad you&#039;re done with all of this now :(
I&#039;m hoping to see more articles about game development.</description>
		<content:encoded><![CDATA[<p>Wow, I just found this website and found so many interesting articles. Too bad you&#8217;re done with all of this now <img src='http://cheezeworld.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
I&#8217;m hoping to see more articles about game development.</p>
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	</item>
	<item>
		<title>Comment on Retiring Cheezeworld From Further Articles by Myself by Ryan Goddard</title>
		<link>http://cheezeworld.com/retiring-cheezeworld-from-further-articles-by-myself/comment-page-1/#comment-6995</link>
		<dc:creator>Ryan Goddard</dc:creator>
		<pubDate>Thu, 14 Jan 2010 22:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=246#comment-6995</guid>
		<description>I just found this site and it seems I&#039;m following in your footsteps about a year behind. Thanks for the direction that you have given and I hope you find happiness in helping others find happiness.</description>
		<content:encoded><![CDATA[<p>I just found this site and it seems I&#8217;m following in your footsteps about a year behind. Thanks for the direction that you have given and I hope you find happiness in helping others find happiness.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Retiring Cheezeworld From Further Articles by Myself by Brett</title>
		<link>http://cheezeworld.com/retiring-cheezeworld-from-further-articles-by-myself/comment-page-1/#comment-6967</link>
		<dc:creator>Brett</dc:creator>
		<pubDate>Wed, 13 Jan 2010 15:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=246#comment-6967</guid>
		<description>Hey, your code was really well written and hate to see you find a new road but everyone has to do what they have to do.  Thanks for keeping the site up and I wish you well in your future endeavors.  As you know I am using some of your code even though on side projects at moment so will come back to it eventually.</description>
		<content:encoded><![CDATA[<p>Hey, your code was really well written and hate to see you find a new road but everyone has to do what they have to do.  Thanks for keeping the site up and I wish you well in your future endeavors.  As you know I am using some of your code even though on side projects at moment so will come back to it eventually.</p>
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	</item>
	<item>
		<title>Comment on Retiring Cheezeworld From Further Articles by Myself by iGman</title>
		<link>http://cheezeworld.com/retiring-cheezeworld-from-further-articles-by-myself/comment-page-1/#comment-6965</link>
		<dc:creator>iGman</dc:creator>
		<pubDate>Wed, 13 Jan 2010 12:44:09 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=246#comment-6965</guid>
		<description>Really enjoyed your blog. But yeah, some things in life are more important than actionscript ;)</description>
		<content:encoded><![CDATA[<p>Really enjoyed your blog. But yeah, some things in life are more important than actionscript <img src='http://cheezeworld.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>Comment on Retiring Cheezeworld From Further Articles by Myself by Gerald</title>
		<link>http://cheezeworld.com/retiring-cheezeworld-from-further-articles-by-myself/comment-page-1/#comment-6870</link>
		<dc:creator>Gerald</dc:creator>
		<pubDate>Thu, 07 Jan 2010 02:37:46 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=246#comment-6870</guid>
		<description>Your articles and codes have helped me tremendously in my own learnings of game programming. Good luck in your future endeavors and thanks!</description>
		<content:encoded><![CDATA[<p>Your articles and codes have helped me tremendously in my own learnings of game programming. Good luck in your future endeavors and thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Retiring Cheezeworld From Further Articles by Myself by bas_alicante</title>
		<link>http://cheezeworld.com/retiring-cheezeworld-from-further-articles-by-myself/comment-page-1/#comment-6833</link>
		<dc:creator>bas_alicante</dc:creator>
		<pubDate>Tue, 05 Jan 2010 06:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=246#comment-6833</guid>
		<description>I really enjoyed reading your articles and cherry picking some of your code on the way. Good luck and thanks.</description>
		<content:encoded><![CDATA[<p>I really enjoyed reading your articles and cherry picking some of your code on the way. Good luck and thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Simple and Easy to Use Custom Input Manager Class by CaptainFreddy</title>
		<link>http://cheezeworld.com/custom-input-class/comment-page-1/#comment-6727</link>
		<dc:creator>CaptainFreddy</dc:creator>
		<pubDate>Tue, 29 Dec 2009 16:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://cheezeworld.com/?p=31#comment-6727</guid>
		<description>Hi everyone,

My name is Freddy and I&#039;ve wasted nearly a month of my life on this place ;-) I found it after being recommended by a few friends who have been hanging out here for quite some time. 

I am a writer, graphics artist, photographer and just about anything else that comes up around the office. Aside from the above interests i&#039;m really into scifi as I know that is so much more out there to be discovered, and a feeling that the universe is just teaming with life. 

Well, I hope that I get to know more people here, share some experience and start learning. Have a greay day!</description>
		<content:encoded><![CDATA[<p>Hi everyone,</p>
<p>My name is Freddy and I&#8217;ve wasted nearly a month of my life on this place <img src='http://cheezeworld.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  I found it after being recommended by a few friends who have been hanging out here for quite some time. </p>
<p>I am a writer, graphics artist, photographer and just about anything else that comes up around the office. Aside from the above interests i&#8217;m really into scifi as I know that is so much more out there to be discovered, and a feeling that the universe is just teaming with life. </p>
<p>Well, I hope that I get to know more people here, share some experience and start learning. Have a greay day!</p>
]]></content:encoded>
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